![]() In the next room, pick up the Cube and place it on the Pressure Button to get the exit door open. A Portal will open, allowing you to escape. Once out of your room, you'll be in your cell from the original game. Follow his instructions as he attempts to break you out of your room. There's a banging on the door, and when you answer it, you'll meet Wheatley, a sentient robotic sphere that will help you escape from the facility. The room is now decayed, as if a significant amount of time has gone by. Upon waking up, you'll see that everything's changed. A computerized voice will instruct you in the basics of movement, then put you back to sleep. ![]() ![]() When the game starts you'll find yourself in a small furnished room.
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